RW VOICELINE
Exports for creating voice lines, dialogs, and announcements with optional colors and formatting.
DoVoiceLine
Plays a voice line or announcement for a player or globally. Supports color codes and line breaks.
exports.rw_voiceline:DoVoiceLine(speaker, message, duration)
TriggerClientEvent( "rw_voiceline", playerid, message, duration)| Name | Type | Description |
|---|---|---|
speaker | string | Name of the person or entity “speaking” the line. |
message | string | Text to display in the voice line. Supports formattin - /#[hex] — Set text color (e.g., /#22c55e for green). - /# — Reset color to default. - /n — Add a new line. |
duration | number | Duration (in milliseconds) the voice line should display. |
Example
-- Server-side trigger
exports.rw_voiceline:DoVoiceLine(
"Lester",
"Hey, kid. Heard you’re lookin’ to make some /#22c55e real money /#. Not that small-time stuff.",
5000
)
-- Equivalent client event
TriggerClientEvent(
"rw_voiceline",
playerid,
"Hey, kid. Heard you’re lookin’ to make some /#22c55e real money /#. Not that small-time stuff",
5000
)